Cobble & Trouble is the vertical slice of a student project done in four month at CNAM ENJMIN, France. In the game, you play as an apprentice witch defending a source of power from a hostile adversary. With your magic, you can gather props around and craft them into golems that fight the waves of enemies.
My main role on the vertical slice was to build, texture and integrate the environment and the props and to shape the level art.
Cobble & Trouble is out now on itch.io, check it out: https://cobbleandtrouble.itch.io/game